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Bug 126404 depends on 199 bugs:
view as bug list-
126404:
WebGL 2 support
[NEW; assigned to dino]
-
189641:
WebGL conformance: Failures and Timeouts in suite 2.0.0/conformance
[NEW; assigned to webkit-unassigned]
- 183438: Implement createImageBitmap(ImageData) [RESOLVED FIXED; assigned to kbr]
- 211484: [WebGL2] webgl/2.0.0/conformance[2]/textures/image_bitmap* failures [RESOLVED FIXED; assigned to kbr] (*)
- 214765: [WebGL2] expando-loss and expando-loss-2 conformance tests are failing [RESOLVED FIXED; assigned to kbr]
- 214792: [WebGL2] Update WebGL 2.0.0 conformance suite snapshot [RESOLVED FIXED; assigned to kbr]
- 214977: [WebGL2] Enable conformance2/textures/{image,video} and related layout tests [RESOLVED FIXED; assigned to kbr]
- 215346: [WebGL2] Conformance tests throttled by iframe leaving viewport [RESOLVED FIXED; assigned to jdarpinian]
- 215433: [WebGL2] Pass user-defined-properties-on-context.html layout test [RESOLVED FIXED; assigned to kbr]
- 241027: Flakes in WebGL conformance[2]/textures/image_bitmap_from_image_bitmap/ tests [RESOLVED FIXED; assigned to kbr]
- 189672: WebGL conformance: Failures and Timeouts in suite 2.0.0/conformance2 [NEW; assigned to webkit-unassigned]
-
198948:
Meta: use ANGLE as the backend for WebKit's WebGL implementation
[NEW; assigned to webkit-unassigned]
-
216915:
Test WebGL draw video to canvas software path on iOS
[NEW; assigned to webkit-unassigned]
- 218970: WebGL video to texture tests do not cover wide range of different video codecs [NEW; assigned to webkit-unassigned]
- 215908: REGRESSION: Textures Fail to Render in WebGL from HLS Stream [iOS 14] [RESOLVED FIXED; assigned to kkinnunen] (*)
- 218637: Textures Fail to Render in WebGL from HLS Stream on iPhone 12 [iOS 14.2] [RESOLVED FIXED; assigned to kkinnunen] (*)
- 217426: Implement GraphicsContextGLOpenGL::checkGPUStatus() for ANGLE backend [NEW; assigned to webkit-unassigned]
-
221664:
Make GraphicsContectGL ANGLE implementation easier to edit correctly
[ASSIGNED; assigned to kkinnunen]
- 87198: Refactor GraphicsContext3D constructor [NEW; assigned to webkit-unassigned]
- 223250: adjust-angle-include-paths.py is making the maintenance more difficult than it should be [ASSIGNED; assigned to kkinnunen]
- 233994: GraphicsContextGLANGLE delivers context lost twice when reshape fails [ASSIGNED; assigned to kkinnunen]
- 233998: GraphicsContextGLCocoa should signal forceContextLost immediately if prepareForDisplay fails to allocate drawing buffer [ASSIGNED; assigned to kkinnunen]
- 221665: Move vertex array functionality from ExtensionsGL to GraphicsContextGL [RESOLVED FIXED; assigned to kkinnunen]
- 223179: Move instanced drawing functionality from ExtensionsGL to GraphicsContextGL [RESOLVED FIXED; assigned to kkinnunen]
- 223470: ANGLE is missing the explicit context headers [RESOLVED FIXED; assigned to kkinnunen] (*)
- 223572: Move shader info log functionality from ExtensionsGL to GraphicsContextGL [RESOLVED CONFIGURATION CHANGED; assigned to kkinnunen]
- 229404: WebGL has a lot of #if USE(ANGLE) blocks, making it hard to maintain [RESOLVED CONFIGURATION CHANGED; assigned to webkit-unassigned]
- 233491: GraphicsContextGL implementations should have separate class declarations [RESOLVED FIXED; assigned to kkinnunen]
- 233512: GraphicsContextGLOpenGL.cpp contains OpenGL implementation specific and platform specific code [RESOLVED DUPLICATE; assigned to webkit-unassigned]
- 233513: GraphicsContextGLOpenGL.cpp contains OpenGL implementation specific and platform specific code [RESOLVED FIXED; assigned to kkinnunen]
- 233515: GraphicsContextGLANGLE.cpp has platform specific code [RESOLVED FIXED; assigned to kkinnunen]
- 233517: GPUP GraphicsContextGL creation failure cannot be detected [RESOLVED FIXED; assigned to kkinnunen]
- 233522: GraphicsContextGL should have ANGLE-specific subclass [RESOLVED FIXED; assigned to kkinnunen]
- 233695: GraphicsContextGLANGLE should not have Cocoa Mac specific display reconfiguration code [RESOLVED FIXED; assigned to kkinnunen]
- 236490: ExtensionsGL is not useful class, it should be removed [RESOLVED FIXED; assigned to kkinnunen]
- 236769: [GTK][WPE][WC] Move ANGLE context initialisation to GraphicsContextGLTextureMapper::initialize [RESOLVED FIXED; assigned to alex]
- 230606: ANGLE Metal: Shaders with main() calls should work better [NEW; assigned to kpiddington]
- 197755: Add preliminary ANGLE backend to WebCore [RESOLVED FIXED; assigned to kbr]
- 198982: Hook up WebGL's back buffer in ANGLE backend on macOS [RESOLVED FIXED; assigned to kbr]
- 198991: USE_ANGLE macro can be evaluated without being defined [RESOLVED FIXED; assigned to zan]
- 199060: [GTK] Add ANGLE backend to GTK port [RESOLVED FIXED; assigned to changseok]
- 199212: Script which adjusts include paths in ANGLE's copied headers breaks incremental builds [RESOLVED FIXED; assigned to kbr]
- 199844: Make ANGLE work inside WebKit2's sandbox [RESOLVED FIXED; assigned to kbr]
- 200900: Selectively enable extensions in ANGLE backend for WebGL [RESOLVED FIXED; assigned to enga]
- 200901: Pass conformance/attribs WebGL conformance tests [RESOLVED FIXED; assigned to kainino]
- 200904: Implement accelerated video-to-texture upload path for ANGLE backend for WebGL on desktop [RESOLVED FIXED; assigned to kbr]
- 201109: Add a script to update ANGLE [RESOLVED FIXED; assigned to jdarpinian]
- 201156: Update ANGLE [RESOLVED FIXED; assigned to jdarpinian]
- 201191: Fix applying diffs that only change file mode [RESOLVED FIXED; assigned to jdarpinian] (*)
- 201785: Remove commit.h copying build steps [RESOLVED FIXED; assigned to jdarpinian]
- 202159: Add ANGLE backend for iOS device [RESOLVED FIXED; assigned to dino]
- 202545: Fix WebGL 1 conformance regressions when USE_ANGLE=1 [RESOLVED FIXED; assigned to jdarpinian]
- 202593: Allow using WebGL 2 when USE_ANGLE=1 [RESOLVED FIXED; assigned to jdarpinian]
- 202834: Implementation of powerPreference on WebGL's ANGLE/OpenGL backend is insufficient [RESOLVED WONTFIX; assigned to webkit-unassigned]
- 202835: Support eGPUs correctly in ANGLE backend [RESOLVED CONFIGURATION CHANGED; assigned to webkit-unassigned]
- 202836: Enable WebGL's ASTC extension all the time [RESOLVED FIXED; assigned to kbr]
- 203773: Enable powerPreference controlled GPU switching with ANGLE [RESOLVED FIXED; assigned to jdarpinian]
- 203916: Enable GPU switching with ANGLE [RESOLVED FIXED; assigned to webkit-unassigned]
- 204595: Update ANGLE [RESOLVED FIXED; assigned to jdarpinian]
- 204911: Finish ANGLE update [RESOLVED FIXED; assigned to jdarpinian]
- 204914: Improve update-angle.sh and add gni-to-cmake.py [RESOLVED FIXED; assigned to jdarpinian]
- 204927: Fix WebGL conformance test build_177_to_178.html with USE_ANGLE [RESOLVED FIXED; assigned to jdarpinian]
- 205218: ANGLE: fix blending with alpha:false context [RESOLVED FIXED; assigned to jdarpinian]
- 205306: ANGLE: Fix last WebGL conformance regressions [RESOLVED FIXED; assigned to jdarpinian]
-
205483:
[WebGL] Enable ANGLE by default for Cocoa platforms
[RESOLVED FIXED; assigned to dino]
- 205707: REGRESSION (r253926): Flaky crashes on webgl/1.0.3/conformance/textures/texture-copying-feedback-loops.html and webgl/2.0.0/conformance/textures/misc/texture-copying-feedback-loops.html [RESOLVED FIXED; assigned to kbr]
-
205843:
Need workaround for crash in Intel OpenGL driver related to texture copying feedback loops
[RESOLVED FIXED; assigned to kbr]
- 205707: REGRESSION (r253926): Flaky crashes on webgl/1.0.3/conformance/textures/texture-copying-feedback-loops.html and webgl/2.0.0/conformance/textures/misc/texture-copying-feedback-loops.html [RESOLVED FIXED; assigned to kbr] (*)
- 206200: old commit queue reported out-of-date ChangeLogs and failed to commit patch [RESOLVED CONFIGURATION CHANGED; assigned to webkit-unassigned]
- 206318: Update ANGLE [RESOLVED FIXED; assigned to jdarpinian]
- 206625: Try adding glBindFramebuffer flush workaround to ANGLE as remedy for flaky WebGL tests [RESOLVED FIXED; assigned to kbr]
- 207080: WebCore links to stale libANGLE.dylib instead of libANGLE.a [RESOLVED WONTFIX; assigned to jdarpinian] (*)
- 205514: ANGLE: Fix WebGL conformance test framebuffer-object-attachment.html [RESOLVED FIXED; assigned to jdarpinian]
- 205520: ANGLE: Fix WebGL conformance tests for EXT_texture_filter_anisotropic [RESOLVED FIXED; assigned to jdarpinian]
- 205610: ANGLE: Fix object deletion behavior. [RESOLVED FIXED; assigned to jdarpinian]
- 205618: Add support for iOS Simulator to ANGLE backend for WebGL [RESOLVED FIXED; assigned to kbr]
- 205668: REGRESSION (r253926): webgl/1.0.3/conformance/rendering/many-draw-calls.html is much slower, times out in debug [RESOLVED FIXED; assigned to jdarpinian]
- 205739: webgl/1.0.3/conformance/glsl/misc/shader-with-reserved-words.html is timing out on some hardware configurations [RESOLVED FIXED; assigned to jdarpinian]
- 206318: Update ANGLE [RESOLVED FIXED; assigned to jdarpinian] (*)
- 206322: Quote file argument to git check-attr [RESOLVED FIXED; assigned to jdarpinian]
- 207080: WebCore links to stale libANGLE.dylib instead of libANGLE.a [RESOLVED WONTFIX; assigned to jdarpinian] (*)
- 208724: Set important EGL context attributes [RESOLVED FIXED; assigned to jdarpinian]
- 209416: [WebGL] Skip vertexAttrib0 simulation when using ANGLE [RESOLVED FIXED; assigned to dino] (*)
- 216573: ANGLE worker context implementation is incomplete [RESOLVED CONFIGURATION CHANGED; assigned to webkit-unassigned]
- 216574: ANGLE EAGL EGL_ANGLE_iosurface_client_buffer implementation is incorrect for simulator [RESOLVED CONFIGURATION CHANGED; assigned to webkit-unassigned]
- 217377: Implement ANGLE version of WebGL layer snapshot copyImageSnapshotWithColorSpace [RESOLVED FIXED; assigned to kkinnunen]
- 223470: ANGLE is missing the explicit context headers [RESOLVED FIXED; assigned to kkinnunen] (*)
-
216915:
Test WebGL draw video to canvas software path on iOS
[NEW; assigned to webkit-unassigned]
-
207858:
Changed results due to ANGLE use
[NEW; assigned to dino]
- 212286: [ANGLE - macOS] fast/canvas/webgl/simulated-vertexAttrib0-invalid-indicies.html fails to error out with a huge index [NEW; assigned to webkit-unassigned]
- 212287: [ANGLE - Cocoa] fast/canvas/webgl/draw-elements-out-of-bounds-uint-index.html fails [NEW; assigned to webkit-unassigned]
- 209139: [ iOS wk2 ] webgl/1.0.3/conformance/textures/copy-tex-image-2d-formats.html is failing. [RESOLVED FIXED; assigned to kbr]
- 210524: OES_texture_float / OES_texture_half_float unavailable in WebGL 1.0 on iOS Simulator with ANGLE [RESOLVED FIXED; assigned to kbr]
- 211055: Temporarily skip GL_DEPTH_COMPONENT32_OES requirement for depth textures on iOS [RESOLVED FIXED; assigned to dino]
- 211758: WebGLLayer clobbers TEXTURE_2D binding on iOS [RESOLVED FIXED; assigned to jdarpinian]
- 212056: Enable regenerateStructNames workaround on iOS [RESOLVED FIXED; assigned to jdarpinian]
- 212249: [ANGLE - iOS] fast/canvas/webgl/uninitialized-test.html is still failing [RESOLVED FIXED; assigned to jdarpinian] (*)
- 212271: [ANGLE - iOS] fast/canvas/webgl/webgl-depth-texture.html is failing [RESOLVED FIXED; assigned to kbr]
- 212277: [ANGLE - iOS] webgl/1.0.3/conformance/extensions/ext-sRGB.html is failing [RESOLVED FIXED; assigned to kbr]
- 209740: [ macOS ] REGRESSION (r259139): webgl/2.0.0/conformance2/rendering/framebuffer-completeness-unaffected.html is failing [REOPENED; assigned to kbr]
- 211220: [WebGL2] webgl/2.0.0/conformance2/textures/svg_image failures due to browser inconsistencies [NEW; assigned to webkit-unassigned]
- 214762: Remove unused WebGL 2.0-related methods [NEW; assigned to webkit-unassigned]
- 217005: [WebGL2] Add extension availability tests [NEW; assigned to webkit-unassigned]
- 219204: Incorrect values of disabled (const) attribute when drawing with drawArraysInstanced / drawArrays [ASSIGNED; assigned to kkinnunen]
- 221285: [WebGL2] UNORM_INT8 deqp regressions [NEW; assigned to webkit-unassigned]
- 222822: WebGL2: Video upload to SRGB8_ALPHA8 does not match upload to SRGB8 [NEW; assigned to webkit-unassigned]
-
223918:
Bugs in media that affect WebGL2
[NEW; assigned to webkit-unassigned]
- 192400: Inline video stops working when WebGL is used on iPhone X [NEW; assigned to webkit-unassigned]
- 211852: Media Source Extensions + WebGL video texture degraded playback performance [NEW; assigned to webkit-unassigned]
- 212260: requestAnimationFrame conflict with WebGL video playback [NEW; assigned to webkit-unassigned]
- 220833: WebGL video stops updating when user pauses the video, defocuses, refocuses and continues the video [NEW; assigned to webkit-unassigned]
- 223612: Looping WebGL video with no audio freezes at end when rendered at currentTime == 0 [NEW; assigned to webkit-unassigned]
- 227287: ANGLE Metal does not support GLSL shadow samplers on macOS non-AS [NEW; assigned to webkit-unassigned]
- 126406: [WebGL2] Update IDL for WebGL2 [RESOLVED FIXED; assigned to dino]
- 126408: [WebGL2] Context creation [RESOLVED FIXED; assigned to dino]
- 126447: [WebGL2] renderbuffer updates [RESOLVED DUPLICATE; assigned to kbr]
- 126448: [WebGL2] Framebuffer and renderbuffer updates [RESOLVED FIXED; assigned to kbr]
- 126449: [WebGL2] Implement compressedTex{Sub}Image*, copyTexSubImage3D [RESOLVED FIXED; assigned to kbr]
- 126937: [WebGL2] Implement getFragDataLocation [RESOLVED FIXED; assigned to jdarpinian]
- 126938: [WebGL2] Implement new uniform and vertex methods [RESOLVED FIXED; assigned to jdarpinian]
- 126939: [WebGL2] Instancing draw calls [RESOLVED FIXED; assigned to dino]
- 126940: [WebGL2] Query Objects [RESOLVED FIXED; assigned to jdarpinian]
- 126941: [WebGL2] Sampler objects [RESOLVED FIXED; assigned to justin_fan]
- 126942: [WebGL2] Sync objects [RESOLVED FIXED; assigned to jdarpinian]
- 126943: [WebGL2] Transform feedback [RESOLVED DUPLICATE; assigned to dino]
- 126944: [WebGL2] Vertex Array Objects [RESOLVED FIXED; assigned to dino]
- 126994: [WebGL2] Multiple Render Targets [RESOLVED FIXED; assigned to dino]
- 156129: toDataURL image upside down if premultipliedAlpha=false [RESOLVED FIXED; assigned to kkinnunen]
- 183438: Implement createImageBitmap(ImageData) [RESOLVED FIXED; assigned to kbr] (*)
- 205483: [WebGL] Enable ANGLE by default for Cocoa platforms [RESOLVED FIXED; assigned to dino] (*)
- 205823: [WebGL 2] Implement transform feedback and pass transform feedback conformance tests [RESOLVED FIXED; assigned to justin_fan]
- 208486: [WebGL2] Implement texImage2D(TexImageSource) for RGBA/RGBA/UNSIGNED_BYTE ImageElements [RESOLVED FIXED; assigned to justin_fan]
- 209098: Use ANGLE_robust_client_memory to replace framebuffer/texture validation [RESOLVED FIXED; assigned to kbr] (*)
- 209480: [ macOS wk1 ] webgl/2.0.0/conformance/attribs/gl-vertexattribpointer.html is flaky timing out [RESOLVED FIXED; assigned to webkit-unassigned]
-
209510:
[WebGL2] (Meta) update texture-related APIs
[RESOLVED FIXED; assigned to kbr]
- 126449: [WebGL2] Implement compressedTex{Sub}Image*, copyTexSubImage3D [RESOLVED FIXED; assigned to kbr] (*)
-
183151:
Bad flicker on three.js example
[RESOLVED FIXED; assigned to kbr]
- 159608: preserveDrawingBuffer=true wrongly double-buffers on current iOS h/w [RESOLVED WONTFIX; assigned to dino]
- 211602: Enable conformance2/textures/canvas/ and image_data/ tests [RESOLVED FIXED; assigned to kbr]
- 211758: WebGLLayer clobbers TEXTURE_2D binding on iOS [RESOLVED FIXED; assigned to jdarpinian] (*)
- 208875: [WebGL2] Complete new texture upload entry points in WebGL2RenderingContext [RESOLVED FIXED; assigned to kbr] (*)
- 209098: Use ANGLE_robust_client_memory to replace framebuffer/texture validation [RESOLVED FIXED; assigned to kbr] (*)
- 209515: [WebGL2] Update texture packing code for software uploads from DOM [RESOLVED FIXED; assigned to kbr] (*)
- 210766: [WebGL2] Refactor texImage2D and texSubImage2D taking ImageBitmap, ImageData, Image, ArrayBufferView [RESOLVED FIXED; assigned to kbr] (*)
- 211602: Enable conformance2/textures/canvas/ and image_data/ tests [RESOLVED FIXED; assigned to kbr] (*)
- 211748: Enable webgl_canvas/ tests [RESOLVED FIXED; assigned to kbr]
- 209511: [WebGL2] Buffer updates [RESOLVED FIXED; assigned to jdarpinian]
-
209513:
[WebGL2] Context state updates
[RESOLVED FIXED; assigned to kbr]
- 205823: [WebGL 2] Implement transform feedback and pass transform feedback conformance tests [RESOLVED FIXED; assigned to justin_fan] (*)
- 208875: [WebGL2] Complete new texture upload entry points in WebGL2RenderingContext [RESOLVED FIXED; assigned to kbr] (*)
- 209516: [WebGL2] ReadPixels updates [RESOLVED FIXED; assigned to kbr]
- 209518: [WebGL2] Uniform Buffer Objects [RESOLVED FIXED; assigned to jdarpinian]
- 210766: [WebGL2] Refactor texImage2D and texSubImage2D taking ImageBitmap, ImageData, Image, ArrayBufferView [RESOLVED FIXED; assigned to kbr] (*)
- 213906: Fix transform feedback tests [RESOLVED FIXED; assigned to jdarpinian]
- 209516: [WebGL2] ReadPixels updates [RESOLVED FIXED; assigned to kbr] (*)
- 209518: [WebGL2] Uniform Buffer Objects [RESOLVED FIXED; assigned to jdarpinian] (*)
- 209689: Update ANGLE to 2020-03-27 [RESOLVED FIXED; assigned to kbr]
- 210524: OES_texture_float / OES_texture_half_float unavailable in WebGL 1.0 on iOS Simulator with ANGLE [RESOLVED FIXED; assigned to kbr] (*)
- 210994: REGRESSION (r256784?): Shadertoy demo no longer works in Safari [RESOLVED FIXED; assigned to kbr] (*)
-
211156:
[WebGL2] Implement multiple render target entry points
[RESOLVED FIXED; assigned to kbr]
- 126994: [WebGL2] Multiple Render Targets [RESOLVED FIXED; assigned to dino] (*)
- 170325: captureStream is getting black frames with webgl canvas [RESOLVED FIXED; assigned to youennf]
- 210994: REGRESSION (r256784?): Shadertoy demo no longer works in Safari [RESOLVED FIXED; assigned to kbr] (*)
- 214642: REGRESSION(r264691): Regressed fast/mediastream/captureStream/canvas3d.html [RESOLVED FIXED; assigned to ysuzuki]
- 211484: [WebGL2] webgl/2.0.0/conformance[2]/textures/image_bitmap* failures [RESOLVED FIXED; assigned to kbr] (*)
- 212170: OES_texture_half_float_linear unavailable on WebGL 1.0 on iOS with ANGLE [RESOLVED FIXED; assigned to kbr]
- 212181: EXT_color_buffer_half_float not exposed on iOS [RESOLVED FIXED; assigned to kbr]
-
212228:
Roll ANGLE to 2020-05-21
[RESOLVED FIXED; assigned to kbr]
- 210524: OES_texture_float / OES_texture_half_float unavailable in WebGL 1.0 on iOS Simulator with ANGLE [RESOLVED FIXED; assigned to kbr] (*)
- 210992: REGRESSION (r259589): Google Maps background layer fades out and back in [RESOLVED FIXED; assigned to jdarpinian]
- 212170: OES_texture_half_float_linear unavailable on WebGL 1.0 on iOS with ANGLE [RESOLVED FIXED; assigned to kbr] (*)
- 213906: Fix transform feedback tests [RESOLVED FIXED; assigned to jdarpinian] (*)
- 214116: Implement uniform* and getUniform for WebGL 2 types [RESOLVED FIXED; assigned to jdarpinian] (*)
- 214211: [WebGL2] vertexAttribI* and getFragDataLocation [RESOLVED FIXED; assigned to jdarpinian] (*)
- 214622: Fix validation of deleted WebGL objects [RESOLVED FIXED; assigned to jdarpinian] (*)
- 214765: [WebGL2] expando-loss and expando-loss-2 conformance tests are failing [RESOLVED FIXED; assigned to kbr] (*)
- 214780: [WebGL2] Enable more multiple render target layout tests [RESOLVED FIXED; assigned to kbr]
- 214792: [WebGL2] Update WebGL 2.0.0 conformance suite snapshot [RESOLVED FIXED; assigned to kbr] (*)
- 214893: [ Mac ] webgl/2.0.0/ tests failing after r264997 [RESOLVED FIXED; assigned to kbr]
- 214897: Roll ANGLE to 2020-07-28 [RESOLVED FIXED; assigned to kbr]
- 214977: [WebGL2] Enable conformance2/textures/{image,video} and related layout tests [RESOLVED FIXED; assigned to kbr] (*)
- 215036: [WebGL2] Upgrade vertexAttribPointer with new supported types [RESOLVED FIXED; assigned to jdarpinian]
- 215298: Off by one error in transform feedback buffer binding [RESOLVED FIXED; assigned to jdarpinian]
- 215303: [WebGL2] Missing validation for sampler unit index [RESOLVED FIXED; assigned to jdarpinian]
- 215346: [WebGL2] Conformance tests throttled by iframe leaving viewport [RESOLVED FIXED; assigned to jdarpinian] (*)
- 215404: [WebGL2] Depth formats can have mipmaps in WebGL 2 [RESOLVED FIXED; assigned to jdarpinian]
- 215432: [WebGL2] releaseShaderCompiler is not allowed to be supported in WebGL [RESOLVED FIXED; assigned to jdarpinian]
- 215433: [WebGL2] Pass user-defined-properties-on-context.html layout test [RESOLVED FIXED; assigned to kbr] (*)
- 215599: [WebGL2] Pass context-lost-restored.html test [RESOLVED FIXED; assigned to kbr]
- 215616: [WebGL2] Various parameters should be non-nullable in IDL [RESOLVED FIXED; assigned to jdarpinian]
- 215846: Unity RubysAdventure demo does not render properly if WebGL2 is enabled. [RESOLVED FIXED; assigned to jdarpinian]
- 216010: [WebGL2] Support EXT_color_buffer_half_float on WebGL 2.0 contexts [RESOLVED FIXED; assigned to jdarpinian]
- 216951: Fix WEBGL_compressed_texture_s3tc_srgb in WebGL 2 [RESOLVED FIXED; assigned to jdarpinian]
- 217107: Fix EXT_color_buffer_half_float on iOS [RESOLVED FIXED; assigned to jdarpinian]
- 217110: Expose pvrtc extension without vendor prefix and remove redundant WebGL 2 extensions [RESOLVED FIXED; assigned to jdarpinian]
- 218877: Update ANGLE 2020-11-12 [RESOLVED FIXED; assigned to jdarpinian]
- 220093: [WebGL2] deqp/functional/gles3/texturespecification RGB4444 and RGB565 failures on Mac AMD [RESOLVED FIXED; assigned to kbr]
- 220129: [ANGLE] Metal backend renders tdl.js samples as red [RESOLVED FIXED; assigned to kpiddington]
- 220372: [WebGL2] fbostatequery, negativebufferapi, negativevertexarrayapi, shaderstatequery conformance failures [RESOLVED FIXED; assigned to kbr]
-
189641:
WebGL conformance: Failures and Timeouts in suite 2.0.0/conformance
[NEW; assigned to webkit-unassigned]
Bug 126404 does not block any bugs.
| Max Depth: |