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Bug 207858 depends on 24 bugs:
view as bug list-
207858:
Changed results due to ANGLE use
[NEW; assigned to dino]
- 212286: [ANGLE - macOS] fast/canvas/webgl/simulated-vertexAttrib0-invalid-indicies.html fails to error out with a huge index [NEW; assigned to webkit-unassigned]
- 212287: [ANGLE - Cocoa] fast/canvas/webgl/draw-elements-out-of-bounds-uint-index.html fails [NEW; assigned to webkit-unassigned]
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209139:
[ iOS wk2 ] webgl/1.0.3/conformance/textures/copy-tex-image-2d-formats.html is failing.
[RESOLVED FIXED; assigned to kbr]
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205618:
Add support for iOS Simulator to ANGLE backend for WebGL
[RESOLVED FIXED; assigned to kbr]
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205483:
[WebGL] Enable ANGLE by default for Cocoa platforms
[RESOLVED FIXED; assigned to dino]
- 205707: REGRESSION (r253926): Flaky crashes on webgl/1.0.3/conformance/textures/texture-copying-feedback-loops.html and webgl/2.0.0/conformance/textures/misc/texture-copying-feedback-loops.html [RESOLVED FIXED; assigned to kbr]
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205843:
Need workaround for crash in Intel OpenGL driver related to texture copying feedback loops
[RESOLVED FIXED; assigned to kbr]
- 205707: REGRESSION (r253926): Flaky crashes on webgl/1.0.3/conformance/textures/texture-copying-feedback-loops.html and webgl/2.0.0/conformance/textures/misc/texture-copying-feedback-loops.html [RESOLVED FIXED; assigned to kbr] (*)
- 206200: old commit queue reported out-of-date ChangeLogs and failed to commit patch [RESOLVED CONFIGURATION CHANGED; assigned to webkit-unassigned]
- 206318: Update ANGLE [RESOLVED FIXED; assigned to jdarpinian]
- 206625: Try adding glBindFramebuffer flush workaround to ANGLE as remedy for flaky WebGL tests [RESOLVED FIXED; assigned to kbr]
- 207080: WebCore links to stale libANGLE.dylib instead of libANGLE.a [RESOLVED WONTFIX; assigned to jdarpinian] (*)
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205483:
[WebGL] Enable ANGLE by default for Cocoa platforms
[RESOLVED FIXED; assigned to dino]
- 212249: [ANGLE - iOS] fast/canvas/webgl/uninitialized-test.html is still failing [RESOLVED FIXED; assigned to jdarpinian]
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205618:
Add support for iOS Simulator to ANGLE backend for WebGL
[RESOLVED FIXED; assigned to kbr]
- 210524: OES_texture_float / OES_texture_half_float unavailable in WebGL 1.0 on iOS Simulator with ANGLE [RESOLVED FIXED; assigned to kbr]
- 211055: Temporarily skip GL_DEPTH_COMPONENT32_OES requirement for depth textures on iOS [RESOLVED FIXED; assigned to dino]
- 211758: WebGLLayer clobbers TEXTURE_2D binding on iOS [RESOLVED FIXED; assigned to jdarpinian]
- 212056: Enable regenerateStructNames workaround on iOS [RESOLVED FIXED; assigned to jdarpinian]
- 212249: [ANGLE - iOS] fast/canvas/webgl/uninitialized-test.html is still failing [RESOLVED FIXED; assigned to jdarpinian] (*)
- 212271: [ANGLE - iOS] fast/canvas/webgl/webgl-depth-texture.html is failing [RESOLVED FIXED; assigned to kbr]
- 212277: [ANGLE - iOS] webgl/1.0.3/conformance/extensions/ext-sRGB.html is failing [RESOLVED FIXED; assigned to kbr]
Bug 207858 blocks one bug:
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