Bug 74887
Summary: | [CSS Shaders] Should get link error for varying value that doesn't exist | ||
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Product: | WebKit | Reporter: | Alan Stearns <stearns> |
Component: | CSS | Assignee: | Alexandru Chiculita <achicu> |
Status: | RESOLVED INVALID | ||
Severity: | Normal | CC: | jnetterfield, krit |
Priority: | P2 | ||
Version: | 528+ (Nightly build) | ||
Hardware: | All | ||
OS: | All | ||
Bug Depends on: | 74416 | ||
Bug Blocks: |
Alan Stearns
If you refer to a varying value that is not written by the fragment shader, you should get a link error.
Example:
precision highp float;
varying vec4 bogus_value;
void main() {
gl_FragColor = bogus_value;
}
Attachments | ||
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Add attachment proposed patch, testcase, etc. |