Bug 74887
| Summary: | [CSS Shaders] Should get link error for varying value that doesn't exist | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Alan Stearns <stearns> |
| Component: | CSS | Assignee: | Alexandru Chiculita <achicu> |
| Status: | RESOLVED INVALID | ||
| Severity: | Normal | CC: | jnetterfield, krit |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | All | ||
| OS: | All | ||
| Bug Depends on: | 74416 | ||
| Bug Blocks: | |||
Alan Stearns
If you refer to a varying value that is not written by the fragment shader, you should get a link error.
Example:
precision highp float;
varying vec4 bogus_value;
void main() {
gl_FragColor = bogus_value;
}
| Attachments | ||
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| Add attachment proposed patch, testcase, etc. |