Bug 174100
Summary: | Triage webgl iOS test failures | ||
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Product: | WebKit | Reporter: | Jonathan Bedard <jbedard> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | NEW | ||
Severity: | Normal | CC: | ap, dino, jlewis3, webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | WebKit Nightly Build | ||
Hardware: | iPhone / iPad | ||
OS: | Unspecified | ||
See Also: | https://bugs.webkit.org/show_bug.cgi?id=173000 |
Jonathan Bedard
After enabling webgl tests on iOS simulator and iOS device, there are a number of failures which need to be investigated. This will act as the parent bug for those failures.
Note that these tests were initially enabled in <http://trac.webkit.org/changeset/219044>.
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Jonathan Bedard
Failures on both device and simulator
fast/canvas/webgl/context-attributes-alpha-depth-stencil-antialias.html [ Failure ]
fast/canvas/webgl/framebuffer-object-attachment.html [ Failure ]
fast/canvas/webgl/oes-texture-float-linear.html [ Failure ]
fast/canvas/webgl/oes-texture-half-float-linear.html [ Failure ]
fast/canvas/webgl/tex-image-and-sub-image-2d-with-potentially-subsampled-image.html [ Failure ]
fast/canvas/webgl/webgl-compressed-texture-size-limit.html [ Failure ]
fast/canvas/webgl/webgl-draw-buffers.html [ Failure ]
fast/canvas/webgl/webgl2-texture-upload-enums.html [ Failure ]
webgl/1.0.2/conformance/context/context-attribute-preserve-drawing-buffer.html [ Failure ]
webgl/1.0.2/conformance/context/context-attributes-alpha-depth-stencil-antialias.html [ Failure ]
webgl/1.0.2/conformance/ogles/GL/build/build_009_to_016.html [ Failure ]
webgl/1.0.3/conformance/context/context-hidden-alpha.html [ Failure ]
webgl/1.0.3/conformance/extensions/oes-texture-float-linear.html [ Failure ]
webgl/1.0.3/conformance/extensions/oes-texture-half-float-linear.html [ Failure ]
webgl/1.0.3/conformance/extensions/oes-texture-half-float.html [ Failure ]
webgl/1.0.3/conformance/extensions/webgl-compressed-texture-pvrtc.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/shader-struct-scope.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/shaders-with-invariance.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/shaders-with-name-conflicts.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-nesting-of-variable-names.html [ Failure ]
webgl/1.0.3/conformance/renderbuffers/feedback-loop.html [ Failure ]
webgl/1.0.3/conformance/rendering/point-no-attributes.html [ Failure ]
webgl/1.0.3/conformance/textures/texture-copying-feedback-loops.html [ Failure ]
fast/canvas/webgl/read-pixels-test.html [ Skip ]
fast/canvas/webgl/webglcontextchangedevent.html [ Skip ]
webgl/1.0.2/conformance/context/context-creation-and-destruction.html [ Skip ]
webgl/1.0.2/conformance/ogles/GL/sin/sin_001_to_006.html [ Skip ]
webgl/1.0.2/conformance/reading/read-pixels-test.html [ Skip ]
webgl/1.0.2/conformance/rendering/multisample-corruption.html [ Skip ]
webgl/1.0.2/conformance/uniforms/out-of-bounds-uniform-array-access.html [ Skip ]
Failures on simulator
webgl/1.0.2/conformance/uniforms/uniform-default-values.html [ Failure ]
Failure on device
fast/canvas/webgl/gl-teximage.html [ Failure ]
fast/canvas/webgl/premultiplyalpha-test.html [ Failure ]
fast/canvas/webgl/match-page-color-space.html [ ImageOnlyFailure ]
fast/canvas/webgl/context-creation-and-destruction.html [ Crash ]
webgl/1.0.2/conformance/context/premultiplyalpha-test.html [ Failure ]
webgl/1.0.2/conformance/glsl/misc/shader-with-comma-assignment.html [ Failure ]
webgl/1.0.2/conformance/glsl/misc/shader-with-comma-conditional-assignment.html [ Failure ]
webgl/1.0.2/conformance/ogles/GL/tan/tan_001_to_006.html [ Failure ]
webgl/1.0.2/conformance/rendering/culling.html [ Failure ]
webgl/1.0.2/conformance/textures/gl-pixelstorei.html [ Failure ]
webgl/1.0.2/conformance/textures/gl-teximage.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec4.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-ivec2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-ivec3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-ivec4.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-mat2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-mat3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-mat4.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-vec2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-vec3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-vec4.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/expression-list-in-declarator-initializer.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-equals.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-mixed-array-declarators.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-specifiers-in-uniforms.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/ternary-operators-in-global-initializers.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/ternary-operators-in-initializers.html [ Failure ]
webgl/webgl-backing-store-size-update.html [ ImageOnlyFailure ]
webgl/webgl-border.html [ ImageOnlyFailure ]
webgl/webgl-box-shadow.html [ ImageOnlyFailure ]
Jonathan Bedard
Committed change gardening these failures in <http://trac.webkit.org/changeset/219085>.
Radar WebKit Bug Importer
<rdar://problem/33135669>
Matt Lewis
additional test that is timing out consistently on iOS sim WK2 debug:
webgl/1.0.2/conformance/glsl/misc/shader-with-non-reserved-words.html
Marked as skip:
https://trac.webkit.org/changeset/219171/webkit