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<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>64405</bug_id>
          
          <creation_ts>2011-07-12 16:05:28 -0700</creation_ts>
          <short_desc>Switch GraphicsContext to operate on floating point coordinates</short_desc>
          <delta_ts>2011-11-01 17:04:53 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>Layout and Rendering</component>
          <version>528+ (Nightly build)</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>INVALID</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          <dependson>64413</dependson>
    
    <dependson>65484</dependson>
          <blocked>63567</blocked>
    
    <blocked>64301</blocked>
          <everconfirmed>1</everconfirmed>
          <reporter name="Levi Weintraub">leviw</reporter>
          <assigned_to name="Levi Weintraub">leviw</assigned_to>
          <cc>darin</cc>
    
    <cc>eae</cc>
    
    <cc>eric</cc>
    
    <cc>hyatt</cc>
    
    <cc>mitz</cc>
    
    <cc>simon.fraser</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>436040</commentid>
    <comment_count>0</comment_count>
    <who name="Levi Weintraub">leviw</who>
    <bug_when>2011-07-12 16:05:28 -0700</bug_when>
    <thetext>I&apos;ll be attempting to change GraphicsContext functions that take rects, points, and sizes to use floating point versions of these spacial objects.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>436045</commentid>
    <comment_count>1</comment_count>
    <who name="Simon Fraser (smfr)">simon.fraser</who>
    <bug_when>2011-07-12 16:13:39 -0700</bug_when>
    <thetext>On Mac we probably want to use CGFloat, which is a double in 64-bit builds.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>436046</commentid>
    <comment_count>2</comment_count>
    <who name="Levi Weintraub">leviw</who>
    <bug_when>2011-07-12 16:15:49 -0700</bug_when>
    <thetext>Of course, though it then seems that we should really be changing the underlying structure of FloatPoint/FloatRect/FloatSize to an abstraction. The interface needs to be generic.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>436050</commentid>
    <comment_count>3</comment_count>
    <who name="Simon Fraser (smfr)">simon.fraser</who>
    <bug_when>2011-07-12 16:17:38 -0700</bug_when>
    <thetext>Yeah. Time for RenderSize, RenderRect etc? :)</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>436067</commentid>
    <comment_count>4</comment_count>
    <who name="Levi Weintraub">leviw</who>
    <bug_when>2011-07-12 16:32:43 -0700</bug_when>
    <thetext>Sounds super ugly, but no time like the present. Any suggestions for the scalar name? RenderScalar? RenderUnit?

The fun never ends :p</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>494316</commentid>
    <comment_count>5</comment_count>
    <who name="Levi Weintraub">leviw</who>
    <bug_when>2011-11-01 17:04:53 -0700</bug_when>
    <thetext>Testing with this showed this isn&apos;t really necessary. We still want to setup painting on integer bounds to paint cleanly.</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>