<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>237598</bug_id>
          
          <creation_ts>2022-03-08 05:06:57 -0800</creation_ts>
          <short_desc>1.0.x/conformance/rendering/texture-switch-performance.html fails on AMD dgpu Metal</short_desc>
          <delta_ts>2022-08-11 03:17:49 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>WebKit Local Build</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>NEW</bug_status>
          <resolution></resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords>InRadar</keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          <blocked>222812</blocked>
    
    <blocked>231180</blocked>
          <everconfirmed>1</everconfirmed>
          <reporter name="Kimmo Kinnunen">kkinnunen</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>dino</cc>
    
    <cc>kbr</cc>
    
    <cc>kkinnunen</cc>
    
    <cc>webkit-bug-importer</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1849204</commentid>
    <comment_count>0</comment_count>
    <who name="Kimmo Kinnunen">kkinnunen</who>
    <bug_when>2022-03-08 05:06:57 -0800</bug_when>
    <thetext>1.0.x/conformance/rendering/texture-switch-performance.html fails on AMD dgpu Metal

 FAIL Texture switching significantly hurt performance - achieved 52 frames in 2.005 seconds (0.47 times baseline performance)</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1849383</commentid>
    <comment_count>1</comment_count>
    <who name="Kenneth Russell">kbr</who>
    <bug_when>2022-03-08 13:06:54 -0800</bug_when>
    <thetext>Note - don&apos;t worry too much about this specific conformance test - I think its thresholds may be too strict for it to pass reliably on most platforms. On the other hand, if you see an optimization that would improve it on AMD GPUs with ANGLE&apos;s Metal backend - that would address the primary concern of the test, which was designed to expose issues with AMD GPUs on Apple&apos;s OpenGL driver.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1851248</commentid>
    <comment_count>2</comment_count>
    <who name="Radar WebKit Bug Importer">webkit-bug-importer</who>
    <bug_when>2022-03-15 06:07:17 -0700</bug_when>
    <thetext>&lt;rdar://problem/90302438&gt;</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>