<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>229945</bug_id>
          
          <creation_ts>2021-09-06 02:18:36 -0700</creation_ts>
          <short_desc>webgl/2.0.y/deqp/functional/gles3/negativeshaderapi.html fails on Intel+AMD Metal</short_desc>
          <delta_ts>2021-09-06 11:59:22 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>WebKit Local Build</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>DUPLICATE</resolution>
          <dup_id>229946</dup_id>
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          <blocked>222812</blocked>
          <everconfirmed>1</everconfirmed>
          <reporter name="Kimmo Kinnunen">kkinnunen</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>dino</cc>
    
    <cc>kbr</cc>
    
    <cc>kkinnunen</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1790649</commentid>
    <comment_count>0</comment_count>
    <who name="Kimmo Kinnunen">kkinnunen</who>
    <bug_when>2021-09-06 02:18:36 -0700</bug_when>
    <thetext>This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.

Test: ../../../../resources/webgl_test_files/deqp/functional/gles3/negativeshaderapi.html?webglVersion=2

[ 1: PASS ] negative_shader_api.create_shader: Passed
[ 2: PASS ] negative_shader_api.attach_shader: Passed
[ 3: PASS ] negative_shader_api.detach_shader: Passed
[ 4: PASS ] negative_shader_api.link_program: Passed
[ 5: PASS ] negative_shader_api.use_program: Passed
[ 6: PASS ] negative_shader_api.bind_sampler: Passed
[ 7: PASS ] negative_shader_api.get_sampler_parameteriv: Passed
[ 8: PASS ] negative_shader_api.get_sampler_parameterfv: Passed
[ 9: PASS ] negative_shader_api.sampler_parameteri: Passed
[ 10: PASS ] negative_shader_api.sampler_parameteriv: Passed
[ 11: PASS ] negative_shader_api.sampler_parameterf: Passed
[ 12: PASS ] negative_shader_api.get_attrib_location: Passed
[ 13: PASS ] negative_shader_api.get_uniform_location: Passed
[ 14: PASS ] negative_shader_api.bind_attrib_location: Passed
[ 15: PASS ] negative_shader_api.uniform_block_binding: Passed
[ 16: PASS ] negative_shader_api.uniformf_incompatible_type: Passed
[ 17: PASS ] negative_shader_api.uniformfv_incompatible_type: Passed
[ 18: PASS ] negative_shader_api.uniformfv_invalid_count: Passed
[ 19: PASS ] negative_shader_api.uniformi_incompatible_type: Passed
[ 20: PASS ] negative_shader_api.uniformiv_incompatible_type: Passed
[ 21: PASS ] negative_shader_api.uniformiv_invalid_count: Passed
[ 22: PASS ] negative_shader_api.uniformui_incompatible_type: Passed
[ 23: PASS ] negative_shader_api.uniformuiv_incompatible_type: Passed
[ 24: PASS ] negative_shader_api.uniformuiv_invalid_count: Passed
[ 25: PASS ] negative_shader_api.uniform_matrixfv_incompatible_type: Passed
[ 26: PASS ] negative_shader_api.uniform_matrixfv_invalid_count: Passed
[ 27: PASS ] negative_shader_api.bind_transform_feedback: Passed
[ 28: PASS ] negative_shader_api.begin_transform_feedback: Passed
[ 29: PASS ] negative_shader_api.pause_transform_feedback: Passed
[ 30: PASS ] negative_shader_api.resume_transform_feedback: Passed
[ 31: PASS ] negative_shader_api.end_transform_feedback: Passed
[ 32: FAIL ] negative_shader_api.get_transform_feedback_varying: Expected either gl.INVALID_OPERATION or gl.INVALID_VALUE, but got gl.NO_ERROR.
[ 33: PASS ] negative_shader_api.transform_feedback_varyings: Passed
[ 34: PASS ] negative_shader_api.transform_feedback_varyings: successfullyParsed is true
[ FAIL ] 1 failures reported</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1790761</commentid>
    <comment_count>1</comment_count>
    <who name="Kimmo Kinnunen">kkinnunen</who>
    <bug_when>2021-09-06 11:59:22 -0700</bug_when>
    <thetext>

*** This bug has been marked as a duplicate of bug 229946 ***</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>