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<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>174100</bug_id>
          
          <creation_ts>2017-07-03 10:21:05 -0700</creation_ts>
          <short_desc>Triage webgl iOS test failures</short_desc>
          <delta_ts>2017-07-05 17:05:29 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>WebKit Nightly Build</version>
          <rep_platform>iPhone / iPad</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>NEW</bug_status>
          <resolution></resolution>
          
          <see_also>https://bugs.webkit.org/show_bug.cgi?id=173000</see_also>
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords>InRadar</keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Jonathan Bedard">jbedard</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>ap</cc>
    
    <cc>dino</cc>
    
    <cc>jlewis3</cc>
    
    <cc>webkit-bug-importer</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1325153</commentid>
    <comment_count>0</comment_count>
    <who name="Jonathan Bedard">jbedard</who>
    <bug_when>2017-07-03 10:21:05 -0700</bug_when>
    <thetext>After enabling webgl tests on iOS simulator and iOS device, there are a number of failures which need to be investigated.  This will act as the parent bug for those failures.

Note that these tests were initially enabled in &lt;http://trac.webkit.org/changeset/219044&gt;.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1325156</commentid>
    <comment_count>1</comment_count>
    <who name="Jonathan Bedard">jbedard</who>
    <bug_when>2017-07-03 10:28:16 -0700</bug_when>
    <thetext>Failures on both device and simulator

fast/canvas/webgl/context-attributes-alpha-depth-stencil-antialias.html [ Failure ]
fast/canvas/webgl/framebuffer-object-attachment.html [ Failure ]
fast/canvas/webgl/oes-texture-float-linear.html [ Failure ]
fast/canvas/webgl/oes-texture-half-float-linear.html [ Failure ]
fast/canvas/webgl/tex-image-and-sub-image-2d-with-potentially-subsampled-image.html [ Failure ]
fast/canvas/webgl/webgl-compressed-texture-size-limit.html [ Failure ]
fast/canvas/webgl/webgl-draw-buffers.html [ Failure ]
fast/canvas/webgl/webgl2-texture-upload-enums.html [ Failure ]
webgl/1.0.2/conformance/context/context-attribute-preserve-drawing-buffer.html [ Failure ]
webgl/1.0.2/conformance/context/context-attributes-alpha-depth-stencil-antialias.html [ Failure ]
webgl/1.0.2/conformance/ogles/GL/build/build_009_to_016.html [ Failure ]
webgl/1.0.3/conformance/context/context-hidden-alpha.html [ Failure ]
webgl/1.0.3/conformance/extensions/oes-texture-float-linear.html [ Failure ]
webgl/1.0.3/conformance/extensions/oes-texture-half-float-linear.html [ Failure ]
webgl/1.0.3/conformance/extensions/oes-texture-half-float.html [ Failure ]
webgl/1.0.3/conformance/extensions/webgl-compressed-texture-pvrtc.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/shader-struct-scope.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/shaders-with-invariance.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/shaders-with-name-conflicts.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-nesting-of-variable-names.html [ Failure ]
webgl/1.0.3/conformance/renderbuffers/feedback-loop.html [ Failure ]
webgl/1.0.3/conformance/rendering/point-no-attributes.html [ Failure ]
webgl/1.0.3/conformance/textures/texture-copying-feedback-loops.html [ Failure ]
fast/canvas/webgl/read-pixels-test.html [ Skip ]
fast/canvas/webgl/webglcontextchangedevent.html [ Skip ]
webgl/1.0.2/conformance/context/context-creation-and-destruction.html [ Skip ]
webgl/1.0.2/conformance/ogles/GL/sin/sin_001_to_006.html [ Skip ]
webgl/1.0.2/conformance/reading/read-pixels-test.html [ Skip ]
webgl/1.0.2/conformance/rendering/multisample-corruption.html [ Skip ]
webgl/1.0.2/conformance/uniforms/out-of-bounds-uniform-array-access.html [ Skip ]

Failures on simulator

webgl/1.0.2/conformance/uniforms/uniform-default-values.html [ Failure ]

Failure on device

fast/canvas/webgl/gl-teximage.html [ Failure ]
fast/canvas/webgl/premultiplyalpha-test.html [ Failure ]
fast/canvas/webgl/match-page-color-space.html [ ImageOnlyFailure ]
fast/canvas/webgl/context-creation-and-destruction.html [ Crash ]
webgl/1.0.2/conformance/context/premultiplyalpha-test.html [ Failure ]
webgl/1.0.2/conformance/glsl/misc/shader-with-comma-assignment.html [ Failure ]
webgl/1.0.2/conformance/glsl/misc/shader-with-comma-conditional-assignment.html [ Failure ]
webgl/1.0.2/conformance/ogles/GL/tan/tan_001_to_006.html [ Failure ]
webgl/1.0.2/conformance/rendering/culling.html [ Failure ]
webgl/1.0.2/conformance/textures/gl-pixelstorei.html [ Failure ]
webgl/1.0.2/conformance/textures/gl-teximage.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-bvec4.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-ivec2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-ivec3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-ivec4.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-mat2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-mat3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-mat4.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-vec2.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-vec3.html [ Failure ]
webgl/1.0.3/conformance/glsl/constructors/glsl-construct-vec4.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/expression-list-in-declarator-initializer.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-equals.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-mixed-array-declarators.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/struct-specifiers-in-uniforms.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/ternary-operators-in-global-initializers.html [ Failure ]
webgl/1.0.3/conformance/glsl/misc/ternary-operators-in-initializers.html [ Failure ]
webgl/webgl-backing-store-size-update.html [ ImageOnlyFailure ]
webgl/webgl-border.html [ ImageOnlyFailure ]
webgl/webgl-box-shadow.html [ ImageOnlyFailure ]</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1325203</commentid>
    <comment_count>2</comment_count>
    <who name="Jonathan Bedard">jbedard</who>
    <bug_when>2017-07-03 12:06:28 -0700</bug_when>
    <thetext>Committed change gardening these failures in &lt;http://trac.webkit.org/changeset/219085&gt;.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1325596</commentid>
    <comment_count>3</comment_count>
    <who name="Radar WebKit Bug Importer">webkit-bug-importer</who>
    <bug_when>2017-07-05 09:31:19 -0700</bug_when>
    <thetext>&lt;rdar://problem/33135669&gt;</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1325839</commentid>
    <comment_count>4</comment_count>
    <who name="Matt Lewis">jlewis3</who>
    <bug_when>2017-07-05 17:05:29 -0700</bug_when>
    <thetext>additional test that is timing out consistently on iOS sim WK2 debug:

webgl/1.0.2/conformance/glsl/misc/shader-with-non-reserved-words.html

Marked as skip:
https://trac.webkit.org/changeset/219171/webkit</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>